Figured I should post an update because it has been a while since my last. I've kind of been putting this update off because I was hoping to be a little further on the game for it. I've just been hitting a few more snags than I expected but that's kind of the nature of making a game.
Anyways, I've been chipping away at the detective rpg; it's still in a very early stage but I have done quite a bit of the art assets. I've got a fair bit of tileset stuff and enemy art done. The stuff tripping me up is just set up and getting used to new tools but once I get past this first rough patch things should speed up quite a bit... until the next rough patch but that patch shouldn't be until closer to the end of development.
I've been wanting to show a bit of what I've been doing, so here's an enemy for you. This is the Counterfeiter:
MSGhero
That's a pretty neat idea. I guess this guy is a shopkeeper of some sort?
Dustmasc
Thanks. This is an enemy. All the enemies are going to be criminals of some sort; this guy is selling counterfeit watches.